Lineage 2 Interlude
It’s only one real retail Lineage 2 Interlude project.
Our main project future is to offer real almost retail Lineage 2 gameplay, it’s subscription-based project, like and real lineage 2 was, without any other donatable items. Without any long-term event and helpable items (herbs, newbie buffs, shadow items etc.). All server rates, bosses’ spawns will be like and was in retail Lineage 2 Interlude chronicle. But as usual for all servers we will give you all rates tables.
Retail – it’s meaning that all rates is about x1, it’s dynamical.
Enchant rates table
- EXP/SP by Monsters: Retail
EXP/SP by Raid Bosses: Retail
Seal Stone drop rate: Retail
Herbs drop rate: 0% (won't drop)
Epic Bosses drop: Retail
Quest rates: Retail
- Safe Enchant: Retail (+3)
Max Enchant: Retail (+16)
Normal Scroll Chance: Retail (60%)
Blessed Scroll Chance: Retail (65%)
Raid and Epic bosses
- Multibox – unlimited, we can’t limit this future, because it’s no real way to limit it. If we limit it for HWID some people who have more computers still be able to use full party boxing. If we limit it for IP address some people can’t play with family members or will start use VPN’s. So, we leave it as it’s for giving same chance to use box for everyone. (but using box in this project is harmful and almost all people who use boxing lose main game fun, communication). We do not recommend using multibox!
Autopickup – No.
Total buff slots – 26+4 (We offer teamplay, we want to see real active supports so at party’s who have real good buffers who will be able to buff fast all party in battles times.).
Buff duration – all buffs is 20min like and was in retail. Except songs and dances we increased duration till 5min (from 2min), for same reason we want to see real active supports.
Skills learning – all skills to learn you will need go to your skill’s masters and get spell books, as in retail.
Offline Shops - YES, by using the command .offline after you setup a private store (offline shops keeps 24 hours after setup).
Subclass - requires the retail quest.
Class Transfer - By completing the retail quest.
This information will be constantly updated till project start…
- All the Raid Bosses respawn is like and in retail 12 – 24 hours (it means that regular spawn time is 12 hours and then will start random 12 hours, in every next minute raid can appear). Epic bosses spawn time is retail to, but we give you list with respawn times.
Queen Ant respawn is 24 - 26 hours (2 hours random).
Core respawn is 36 - 38 hours (2 hours random).
Orfen respawn is 36 - 38 hours (2 hours random).
Zaken respawn is 48 - 50 hours (2 hours random).
Baium respawn is 120 - 124 hours (4 hours random).
Frintezza respawn is 48 - 52 hours (4 hours random).
Antharas respawn is 192 - 196 hours (4 hours random).
Valakas respawn is 264 - 266 hours (2 hours random).